{ "id": "101154", "key": "ALOY-268", "fields": { "issuetype": { "id": "2", "description": "A new feature of the product, which has yet to be developed.", "name": "New Feature", "subtask": false }, "project": { "id": "11113", "key": "ALOY", "name": "Alloy", "projectCategory": { "id": "10400", "description": "Tools for developing applications", "name": "Tooling" } }, "fixVersions": [], "resolution": null, "resolutiondate": null, "created": "2012-09-14T08:58:49.000+0000", "priority": { "name": "Low", "id": "4" }, "labels": [], "versions": [], "issuelinks": [], "assignee": null, "updated": "2018-03-07T22:26:10.000+0000", "status": { "description": "The issue is open and ready for the assignee to start work on it.", "name": "Open", "id": "1", "statusCategory": { "id": 2, "key": "new", "colorName": "blue-gray", "name": "To Do" } }, "components": [], "description": "handling density-specific images in Titanium is different across platform, and there's no setup for image reuse across platforms (where that makes sense).\r\n\r\nWould be cool if there could be normalized density specific image handling in the assets folder - much like we have \"handheld\" and \"tablet\", we could generalize for ldpi (android), mdpi (non-retina iOS, mdpi Android), hdpi (retina, ldpi Android), hdpi-long (iPhone 5 and equiv on Android), etc.", "attachment": [], "flagged": false, "summary": "Normalized density-specific image handling across platforms", "creator": { "name": "kwhinnery", "key": "kwhinnery", "displayName": "Kevin Whinnery", "active": true, "timeZone": "America/Chicago" }, "subtasks": [], "reporter": { "name": "kwhinnery", "key": "kwhinnery", "displayName": "Kevin Whinnery", "active": true, "timeZone": "America/Chicago" }, "environment": null, "comment": { "comments": [], "maxResults": 0, "total": 0, "startAt": 0 } } }