[TIMOB-11623] iOS: Animation - Controls are not rendered correctly if second animation is started before the completion of first one.
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Medium |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2013-01-21T19:15:23.000+0000 |
Affected Version/s | Release 2.1.4 |
Fix Version/s | Release 3.0.2, Release 3.1.0, 2013 Sprint 01 Core, 2013 Sprint 01 |
Components | iOS |
Labels | core, module_animation, qe-ios214, qe-testadded |
Reporter | Anshu Mittal |
Assignee | Max Stepanov |
Created | 2012-10-31T11:29:50.000+0000 |
Updated | 2013-07-23T09:48:53.000+0000 |
Description
Controls are not rendered correctly if second animation is started before the completion of first one.
This is not regression since the issue occurs in 2.1.3GA as well.
Steps to reproduce:
1. Go to Kitchensink> BaseUI> Animation> windows.
2. Click on Animation(slide).
3. Before the slide animation gets complete, Click on Animation(custom).
Actual:
Controls on screen are not rendered properly after the animation gets finished.
Expected:
Controls should render properly after animation gets completed.
Check this on in 3.0 latest and update with your findings
This issue occurs on latest 3.0 ie 3.0.0.v20121030170824 as well.
PR https://github.com/appcelerator/titanium_mobile/pull/3620
Tested with: SDK:3.1.0.v20130114171802 Studio:3.0.1.201212181159 Device: iPad2(v5.1), iPhone4s(v 5.1) Controls are rendered correctly after mixed animations.
Reopening to add comment Backport Task TIMOB-12320 Backport PR https://github.com/appcelerator/titanium_mobile/pull/3746
updated the labels