[TIMOB-13377] Ti API: Design a new key-frame based animation system
GitHub Issue | n/a |
---|---|
Type | New Feature |
Priority | Low |
Status | Open |
Resolution | Unresolved |
Affected Version/s | n/a |
Fix Version/s | n/a |
Components | TiAPI |
Labels | n/a |
Reporter | Bryan Hughes |
Assignee | Unknown |
Created | 2013-04-04T21:00:29.000+0000 |
Updated | 2018-02-28T20:04:16.000+0000 |
Description
The current animation system uses matrix transforms to define how the animation behaves. The problem with this system is that affine transforms can only show rotations less than 360 degrees, and 180 degree rotations do not have a defined direction. Mathematically speaking, these problems cannot be worked around. A better solution is to use a key-frame based animation system, similar to how requestAnimationFrame works in the web world.
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