[TIMOB-13668] CLI: timers.js:103 RangeError: Maximum call stack size exceeded with SDK 3.1 GA
| GitHub Issue | n/a |
|---|---|
| Type | Bug |
| Priority | Low |
| Status | Closed |
| Resolution | Duplicate |
| Resolution Date | 2013-05-13T19:49:22.000+0000 |
| Affected Version/s | Release 3.1.0 |
| Fix Version/s | n/a |
| Components | CLI |
| Labels | regression, triage |
| Reporter | Romain Eude |
| Assignee | Chris Barber |
| Created | 2013-04-20T13:12:21.000+0000 |
| Updated | 2017-03-21T22:47:49.000+0000 |
Description
For a given project, if I launch the build in 3.0.2, it works. If I launch it in 3.1, it fails.
The message is:
timers.js:103
if (!process.listeners('uncaughtException').length) throw e;
^
RangeError: Maximum call stack size exceeded
The build logs for 3.0.2 and 3.1 are attached.
Attachments
| File | Date | Size |
|---|---|---|
| 3.02.txt | 2013-04-20T13:12:21.000+0000 | 480155 |
| 3.1.txt | 2013-04-20T13:12:21.000+0000 | 314808 |
Does this occur with one of your projects, or all of them? What if you create a new project from one of the templates?
so here are some further diagnosis: * I cloned kitchen sink template: ** build to run in ios simulator: OK ** build to run on device: OK * my project ** build to run in ios simulator: FAILED (with timer.js error, line 103) ** build to run on device: OK Let me know what else I can test for you. Romain.
Hi [~romain] What version of node.js do you have? You can find out by running "node -v" from a terminal.
there you go: $ node -v v0.8.22
I having the same issue on SDK 3.1, it works when downgrade to SDK 3.0.2 nodejs v0.8.22
Dupe of TIMOB-13692.
Closing ticket as duplicate with reference to the above comments.