[TIMOB-19049] iOS9: investigate how best to support App Thinning
GitHub Issue | n/a |
---|---|
Type | Story |
Priority | None |
Status | Closed |
Resolution | Duplicate |
Resolution Date | 2015-07-02T20:29:24.000+0000 |
Affected Version/s | n/a |
Fix Version/s | n/a |
Components | n/a |
Labels | n/a |
Reporter | Bert Grantges |
Assignee | Eric Merriman |
Created | 2015-06-19T22:15:17.000+0000 |
Updated | 2017-03-21T22:49:35.000+0000 |
Description
With iOS 9, Apple is introducing App Thinning, a means of repackaging the application for specific devices requirements so only the right assets are downloaded, reducing the overall download size required.
One way that this will be accomplished is by utilizing the image asset library storage mechanism for iOS Apps. The asset library allows users to specify different assets etc for different devices/screen resolutions.
Additionally dynamic content downloads are also used (think game levels) as well.
Dupe of related issue
Closing ticket as duplicate with reference to the above comments.