[TIMOB-1920] iOS: After pause and reversing animation, animation plays one frame forward before reversing
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Low |
Status | Closed |
Resolution | Invalid |
Resolution Date | 2017-06-05T22:44:44.000+0000 |
Affected Version/s | Release 3.0.0 |
Fix Version/s | n/a |
Components | iOS |
Labels | core |
Reporter | Thomas Huelbert |
Assignee | Ingo Muschenetz |
Created | 2011-04-15T03:05:43.000+0000 |
Updated | 2017-06-05T22:44:44.000+0000 |
Description
1.Base UI> Views> Image Views> Animated
2.Tap pause, tap reverse, tap play.
3.watch frame count
result: the frame count goes up by one before reversing. (issue exists in 1.4.0)
found on an iPod (4.1) with mobile sdk build 1.4.2.e6bd67
Confirmed on SDK 2.2.0.014b86f.
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