[TIMOB-20145] Windows: Use default temporary pfx from make when no pfx found in project and deploying to emulator or device
GitHub Issue | n/a |
---|---|
Type | Improvement |
Priority | High |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2015-12-18T15:25:45.000+0000 |
Affected Version/s | Release 5.2.0 |
Fix Version/s | Release 5.3.0 |
Components | Windows |
Labels | qe-5.3.0 |
Reporter | Christopher Williams |
Assignee | Christopher Williams |
Created | 2015-12-14T21:39:17.000+0000 |
Updated | 2016-04-28T21:01:33.000+0000 |
Description
The bundled make in Windows SDK has a set of default assets it packages apps with. One of those is a temporary PFX key. However, they only auto-insert it if the app has no apps manifest, but we generate that. So we need to add logic that for not distribution targets that require PFX/cert we should just use the temporary key transparently much as Visual Studio does.
So for ws-local on 8.1 and for wp-emulator, ws-local, wp-device on 10.0 when no PFX is found, use this key and don't prompt.
https://github.com/appcelerator/titanium_mobile_windows/pull/507
Verified as fixed Tested on: Nokia Lumia 928 (8.1) Windows Simulator (8.1) Microsoft Lumia 640 (10) Windows Simulator (10) Windows 10 Studio: 4.6.0.201604210304 Ti SDK: 5.3.0.v20160421080259 Appc NPM: 4.2.5-3 App CLI: 5.3.0-36 Node v4.4.3 *Closing Ticket.*