[TIMOB-20545] Node process running out of memory when building for device / ad-hoc
| GitHub Issue | n/a |
|---|---|
| Type | Bug |
| Priority | None |
| Status | Open |
| Resolution | Unresolved |
| Affected Version/s | Release 5.2.0 |
| Fix Version/s | n/a |
| Components | n/a |
| Labels | n/a |
| Reporter | Rick Blalock |
| Assignee | Chris Barber |
| Created | 2016-03-10T16:23:52.000+0000 |
| Updated | 2016-03-10T18:33:56.000+0000 |
Description
Compiling an app with 2GB of images will fail in the build process, e.g. build for device / ad-hoc.
Here is a partial log file:
[INFO] : Optimizing .plist and .png files
[INFO] : Invoking xcodebuild
[INFO] : Packaging for Ad Hoc distribution
An uncaught exception was thrown!
Attempt to allocate Buffer larger than maximum size: 0x3fffffff bytes
Attempt to allocate Buffer larger than maximum size: 0x3fffffff bytes
Googling this and it seems this is specifically related to Node memory size. Looked in to increasing it via --max-old-space but not sure how to apply that to the node process from appc cli.
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