[TIMOB-2294] iOS, 4.2 - shake not being fired (4.2 only)
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Medium |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2011-04-17T01:58:40.000+0000 |
Affected Version/s | n/a |
Fix Version/s | Release 1.5.0 |
Components | iOS |
Labels | 4.2, defect, ios, nojit, shake |
Reporter | Thomas Huelbert |
Assignee | Blain Hamon |
Created | 2011-04-15T03:15:53.000+0000 |
Updated | 2011-04-17T01:58:40.000+0000 |
Description
you'll need xcode 3.5.4,iOSsdk4.2 and itunes 10.1, noJIT TiJsCore. iPod touch 4th gen 4.2
1.build KS with noted config
2.Phone>Shake
3.shake the crap out of it
results: nada
same test on the same hardware running 4.1 had the event fired
Couldn't reproduce. Namely, 4.2 is more finacky with shakes (test with notes to see what triggers and what doesn't) but was able to consistently recreate a shake, and verified that each shake propagated the event.
Back to Blain, after having seen this...
We tried again, and darned if we couldn't get it to recreate. Per Thom, marking as fixed in QA.
Tested ipod 3gt mobile sdk build 1.5.0.ef89b81