[TIMOB-2901] Titanium.Media.AudioPlayer: progress not showing after stop/pause
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Trivial |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2011-05-12T15:39:17.000+0000 |
Affected Version/s | n/a |
Fix Version/s | Sprint 2011-19 |
Components | iOS |
Labels | audioplayer, defect, ios, progress, rplist |
Reporter | Jordy |
Assignee | Reggie Seagraves |
Created | 2011-04-15T03:32:28.000+0000 |
Updated | 2011-05-12T15:39:17.000+0000 |
Description
Hi! :)
Note: This is about the iPhone part of Titanium
To describe the problem i'm facing right now, please open (and
start the stream):
KitchenSink > Phone > Sound > Remote Streaming
When first starting the stream, it is doing what it is supposed to do; display the progress in seconds. But if you stop/pause te stream, and then fire it up again, it won't update the progress or start at 0 seconds.
It seems to me like this isn't normal behaviour :)
I'm using Titanium Developer 1.2.2, Titanium mobile SDK 1.5.1, iPhone SDK 4.2
Attachments
File | Date | Size |
---|---|---|
app.js | 2011-04-15T03:32:29.000+0000 | 1282 |
I am seeing the same issue in my app and in the kitchen sink.
+1 for this.. PLEASE sort this out. This is my 3rd failed app and over 400 programming hours wasted because of all the bugs and problems with Titanium.
This ticket is 22 days old and still classed as new.
Lets see the bugs so far in doing this simple app:
AudioPlayer
progress not working after stop & start event listener "change" not working (downgrade the SDK and it does) setUrl crashes app volume control - not a bug, but why isn't this in there yet?
PS: I am using 1.5.1
@Jay J, the change/state eventlistener is fixed in 1.6 (for me)
1.6 didn't bring a fix for this bug as described by me in the first post.
I tried using 1.6 from http://builds.appcelerator.com.s3.amazonaws.com/index.html">http://builds.appcelerator.com.s3.amazonaws.com/index.html
For some reason it doesn't compile, I tried 1.6.x and master. Is there a stable version available?
Anyway I hope the appcelerator team can focus on fixing bugs more promptly. Developing apps for clients on a deadline is impossible with Titanium as you will never know what is not going to work because it seems to change from version to version.
Is there any version of the SDK that fixes this progress bug? I can't find any 1.4, 1.5.0, 1.5.1, 1.5.2...
@Jay J: no there's no fix yet
It has not been fixed with 1.6
Ticket Reference: http://developer.appcelerator.com/helpdesk/view/76421">http://developer.appcelerator.com/helpdesk/view/76421
Testing Code attached.
Tested on 1.6 and 1.7 (03/10/11).
No error message, just no progress.
This still occurs with iPhone 4, iOS 4.3.3. KS 1.7.0, build 1.7.0.879871b. Using the test app - once stopped, then restarted, the "Time played" remains fixed at whatever time the stream was stopped.
Fixed. Closing.