GitHub Issue | n/a |
Type | Bug |
Priority | Medium |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2012-09-21T16:22:37.000+0000 |
Affected Version/s | Release 2.0.0, Release 1.8.1 |
Fix Version/s | Release 3.0.0, Sprint 2012-19 API, 2012 Sprint 19 |
Components | iOS |
Labels | n/a |
Reporter | Wilson Luu |
Assignee | Hieu Pham |
Created | 2012-02-01T13:06:00.000+0000 |
Updated | 2014-03-03T09:18:30.000+0000 |
Steps to reproduce:
1. Install and launch attachment on an iOS device
2. Press *play sound from 1 sec*
Actual: Sound does not get played.
Expected: Sound should be able to play at 1 sec
Note: Sound can be played at 1 sec on Android.
Also occurs on SDK 2.1.1.v20120718121609 on iPhone 4.3.5
Pull merged.
Tested with 3.0.0.v201211300200208 with iPhone 4 5.1.1