{ "id": "62365", "key": "TIMOB-1733", "fields": { "issuetype": { "id": "1", "description": "A problem which impairs or prevents the functions of the product.", "name": "Bug", "subtask": false }, "project": { "id": "10153", "key": "TIMOB", "name": "Titanium SDK/CLI", "projectCategory": { "id": "10100", "description": "Titanium and related SDKs used in application development", "name": "Client" } }, "fixVersions": [ { "id": "11225", "name": "Release 1.5.0", "archived": true, "released": true, "releaseDate": "2010-12-14" } ], "resolution": { "id": "1", "description": "A fix for this issue is checked into the tree and tested.", "name": "Fixed" }, "resolutiondate": "2011-04-17T01:57:00.000+0000", "created": "2011-04-15T03:00:50.000+0000", "priority": { "name": "Medium", "id": "3" }, "labels": [ "android", "defect", "performance" ], "versions": [], "issuelinks": [], "assignee": { "name": "dthorp", "key": "dthorp", "displayName": "Don Thorp", "active": true, "timeZone": "America/Los_Angeles" }, "updated": "2011-04-17T01:57:00.000+0000", "status": { "description": "The issue is considered finished, the resolution is correct. Issues which are closed can be reopened.", "name": "Closed", "id": "6", "statusCategory": { "id": 3, "key": "done", "colorName": "green", "name": "Done" } }, "components": [ { "id": "10202", "name": "Android", "description": "Android Platform" } ], "description": "{html}

Even on WiFi networks there is a noticeable delay in starting\nremote streaming video. Some delay is inevitable.

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(from [630764c7cc10f2895c744814afad60b22ee537b7])\n[#1733 state:fixed-in-qa] moved up creation of\nVideoView and if play : true is passed as a creation arguement kick\nof a high priority background thread to start trying to stream.\nTested on droid, n1, eris, and emulator and didn't run into any\nissues. \nhttp://github.com/appcelerator/titanium_mobile/commit/630764c7cc10f...

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g1 1.6, seemed to load pretty quickly over wifi

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It's fast over WiFi, but over 3G it's still too slow (around\n10-20 seconds to start).
\nIt seems to buffer like almost 50% of the video before starting to\nplay. So the \"start trying to stream\" is happening fast now, but\nthe kick off for \"start trying to play it\" is at fault.

\n

The other issue is that it's not only slow, the user hasn't a\nway to know that a video is loading (no indicator) so it looks like\nits frozen. (Should I open another ticket about this?)

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The SDK does not provide buffering control at this time. I'm not\neven sure we get a notification as to when it starts loading. I\nadded #1853

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