[TIMOB-2294] iOS, 4.2 - shake not being fired (4.2 only)
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Medium |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2011-04-17T01:58:40.000+0000 |
Affected Version/s | n/a |
Fix Version/s | Release 1.5.0 |
Components | iOS |
Labels | 4.2, defect, ios, nojit, shake |
Reporter | Thomas Huelbert |
Assignee | Blain Hamon |
Created | 2011-04-15T03:15:53.000+0000 |
Updated | 2011-04-17T01:58:40.000+0000 |
Description
you'll need xcode 3.5.4,iOSsdk4.2 and itunes 10.1, noJIT TiJsCore. iPod touch 4th gen 4.2
1.build KS with noted config
2.Phone>Shake
3.shake the crap out of it
results: nada
same test on the same hardware running 4.1 had the event fired
Comments
- Blain Hamon 2011-04-15
Couldn't reproduce. Namely, 4.2 is more finacky with shakes (test with notes to see what triggers and what doesn't) but was able to consistently recreate a shake, and verified that each shake propagated the event.
- Thomas Huelbert 2011-04-15
Back to Blain, after having seen this...
- Blain Hamon 2011-04-15
We tried again, and darned if we couldn't get it to recreate. Per Thom, marking as fixed in QA.
- Stephen Tramer 2011-04-15
Tested ipod 3gt mobile sdk build 1.5.0.ef89b81