{ "id": "63942", "key": "TIMOB-3310", "fields": { "issuetype": { "id": "1", "description": "A problem which impairs or prevents the functions of the product.", "name": "Bug", "subtask": false }, "project": { "id": "10153", "key": "TIMOB", "name": "Titanium SDK/CLI", "projectCategory": { "id": "10100", "description": "Titanium and related SDKs used in application development", "name": "Client" } }, "fixVersions": [], "resolution": { "id": "7", "description": "", "name": "Invalid" }, "resolutiondate": "2017-06-08T19:51:23.000+0000", "created": "2011-04-15T03:41:53.000+0000", "priority": { "name": "Low", "id": "4" }, "labels": [], "versions": [], "issuelinks": [], "assignee": { "name": "ingo", "key": "ingo", "displayName": "Ingo Muschenetz", "active": true, "timeZone": "America/Los_Angeles" }, "updated": "2017-06-08T19:51:23.000+0000", "status": { "description": "The issue is considered finished, the resolution is correct. Issues which are closed can be reopened.", "name": "Closed", "id": "6", "statusCategory": { "id": 3, "key": "done", "colorName": "green", "name": "Done" } }, "components": [ { "id": "10206", "name": "iOS", "description": "iOS Platform" } ], "description": "{html}

I'm sorry if this has been reported before, I tried searching\nbut couldn't find anything on this specific issue.

\n

Currently, there seems to be no way to allow standard doubletap\nzooming for elements other than WebViews. I have tried using\nwebviews as ScrollableView elements, but could not figure out a way\nto enable events on it without disabling the scroll functionality\nof the scrollableview. Forgive me if I'm overlooking something.

\n

Please implement either:
\n* A way to enable zooming in (to a preset scale) and zooming out\nusing the doubletap event in ScrollableView (currently, only the\npinch-zoom gesture works, but not the doubletap, which is a pretty\nstandard and hence intuitive feature at least in iOS). * A way to\nset the scale of the current view programmatically, so that we can\nlisten for the doubletap event in the code and implement this\naction from there. This naturally would need to support\nanimation.

\n

Thanks,
\nRene

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