Titanium JIRA Archive
Titanium SDK/CLI (TIMOB)

[TIMOB-6842] iOS: splash screen freeze on app launch

GitHub Issuen/a
TypeBug
PriorityHigh
StatusClosed
ResolutionCannot Reproduce
Resolution Date2011-12-22T10:00:49.000+0000
Affected Version/sRelease 1.8.0.1
Fix Version/sRelease 1.8.0.1
ComponentsiOS
Labelsn/a
Reporterheenok
AssigneeStephen Tramer
Created2011-12-22T00:49:21.000+0000
Updated2014-06-19T12:42:59.000+0000

Description

Expected Behavior

When we launch an app on iOs 5.0.1, the launch screen disappear after few seconds.

Actual Behavior

The app freeze on launching. When we build with the new SDK (1.8.0.1 RC3) the app freeze on device like on iOs 5.0.1. Apple rejected my app for this reason. Indeed since the new build my app freeze.

Steps to Reproduce

Work fine on simulator. * Create a new app * build it with Titanium 1.8.0.1 RC3 * install on iOs 5.0.1 iPad * the app hang on launching

Logs

See attached

Community Discussion

[Titanium 1.8.0.1 RC2 on iOS: Freeze on splash screen](http://developer.appcelerator.com/question/129663/titanium-1801-rc2-on-ios-freeze-on-splash-screen)

Attachments

FileDateSize
log.txt2011-12-22T07:39:45.000+000068498

Comments

  1. Paul Dowsett 2011-12-22

    This issue is obviously important, but I cannot accept the ticket until it is complete. Please add the environment information, your logs and anything else that is relevant and described in the [JIRA Ticket Checklist](https://wiki.appcelerator.org/display/guides/How+to+Submit+a+Bug+Report#HowtoSubmitaBugReport-JIRATicketChecklist). I will close this for now. Please reopen it once it the above is done, and I will immediately notify our engineering team. Thank you
  2. Stephen Tramer 2011-12-22

    Tested bug as described, with app configurations: * iPhone / iPad * iPhone * iPad Project was cleaned between each build and app was removed from iTunes.
  3. Wilson Luu 2012-01-10

    Closing bug. Was not able to reproduce on the following environment: Titanium Studio, build: 1.0.7.201112281340 SDK build: 1.8.0.1 live (githash=fbdc96f) OS: Snow Leopard (10.6.8) xcode: 4.2 Devices: * iphone 4S Verison (5.0.1), iphone (4.3.5) * ipad 2 (5.0.1), ipad 1st Gen (4.3.5) * ipod (5), ipod (4.3.5)
  4. Tim Alosi 2012-01-17

    Wilson, I would request that you reconsider. I have experienced the same issue ... it is a real issue. * Titanium Studio 1.0.7.201112281340 * SDK Build 1.8.0.1 * OS: Snow Leopard (10.6.8) * xcode 4.2 * iPad 1 (5.0.1) * iPhone 3 (5.0.1) What can I do to help you reproduce? App.js
       var win = Ti.UI.createWindow({title:'sandbox',backgroundColor:'white'});
       win.open();
       
    Clean Project Run on Device
  5. Peter Willemsen 2012-01-18

    Tim Alosi is right. If someone wants to solve this and cannot repoduce, you may access my laptop via TeamViewer if that helps solving the problem. Everything to get this bug gone.
  6. Frank Apap 2012-01-18

    I had a similar issue, it turned out that it was actually something going wrong during the build. It was something related to 32 vs 64 bit. It was fixed in a 1.9.0 CB. Check your build.log to see if you have any errors.
  7. Tim Alosi 2012-01-21

    Frank Apap ... can you tell us what was wrong ... did a quick review of the build log ... but didn't find anything. Thanks
  8. Clément B 2012-01-28

    Frank, by 32 vs 64 bit problems, do you mean the following lines in the build.log : sh: /Library/Application Support/Titanium/mobilesdk/osx/1.8.0.1/iphone/titanium_prep: Bad CPU type in executable BTW the problem is fixed in 1.9cb but the 1.9cb sdk is unstable.
  9. Giang Nam Tran 2012-03-19

    Hi GUYS, I had a similar problem, then I fixed as: update Mobile SDK "mobilesdk-1.8.0.v20111010114849-osx.zip" in "Brach-5062" combo box in master page download: http://builds.appcelerator.com.s3.amazonaws.com/index.html. Could you download ,update that SDK, and try again.Please! Regards,

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