Titanium JIRA Archive
Appcelerator Community (AC)

[AC-1726] MESH TOO LARGE!!! VKRoadTile: Too many road points for tile

GitHub Issuen/a
TypeBug
Priorityn/a
StatusClosed
ResolutionNeeds more info
Resolution Date2013-01-25T18:16:56.000+0000
Affected Version/sn/a
Fix Version/sn/a
ComponentsTitanium SDK & CLI
Labelsios6, maps
ReporterYgor Lemos
AssigneeMauro Parra-Miranda
Created2012-10-11T00:17:36.000+0000
Updated2016-03-08T07:40:36.000+0000

Description

I'm getting a lot of those Mesh too large errors on iPhone since iOS6. (both on Simulator and on Device (4S) ) Although those errors are generated on the console, the Map is working fine. I'm worried with possible bugs and leaks related to this error. It seems that the new Maps is generating those but I wasn't able to pinpoint the exact cause. Any hints? Sample errors: 2012-10-10 19:53:10.483 CashMe[87858:5313] MESH TOO LARGE!!! VKRoadTile: Too many road points for tile 758.1162.11 (512) 2012-10-10 19:53:10.570 CashMe[87858:5313] MESH TOO LARGE!!! VKRoadTile: Too many road points for tile 758.1161.11 (512)

Comments

  1. Daniel Sefton 2012-11-21

    Please provide a reproducible test case I will re-open the issue. Thanks.
  2. Daniel Sefton 2013-01-25

    I've set this to resolved so that the issue can now be edited to provide more info. Thanks, Daniel
  3. Shak Hossain 2013-12-28

    Ygor - since we have not heard back from you since you reported this, I am assuming the issue has been fixed. Therefore, I am closing it. Feel free to open new issues if you run into some bugs/features.

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