[AC-6474] iOS building is broken with XCode 11 with app not opening in simulator
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | n/a |
Status | Open |
Resolution | Unresolved |
Affected Version/s | n/a |
Fix Version/s | n/a |
Components | Appcelerator CLI |
Labels | ios |
Reporter | Simon Buckingham |
Assignee | Abir Mukherjee |
Created | 2020-01-23T13:07:35.000+0000 |
Updated | 2020-01-28T10:12:33.000+0000 |
Description
I've just updated to XCode 11.3.1 from 10. Building is broken. Running eg
$appc ti build -p ios --target simulator --device-id A9CE58D6-A89D-47B8-9937-F102740EA2E5
(this is the sim for an iPhone 7 running iOS 13.3)
There are 2 problem scenarios.
Scenario 1
What happens is that the simulator opens and console is left at:
[INFO] Finished building the application in 36s 78ms
[INFO] Launching iOS Simulator
But if I go to the simulator and then choose the device from the Hardware > Device.... menu the actual device window then opens AND launches the app and the console carries on logging as normal.
Scenario 2
The terminal finishes after:
[INFO] Launching iOS Simulator
and returns to the $ prompt. Nothing then will start the app.
So in other words the chain is broken somewhere and in Scenario 1 opening the simulator by hand kickstarts it into action. I see there have been lots of problems with XCode 11 (or incompatibilities between SDK versions and XCode) and I did review them but don't see this particular problem. This happens with Ti SDK 8.1 and 8.3. I thought it might be a node problem so tried updating from node 8 to 10 but seemed to make things worse (previously I had only scenario 1, now I have scenario 2).
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