[AC-66] Studio: Build on device works, but app crashes on app start
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | n/a |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2015-04-18T15:49:22.000+0000 |
Affected Version/s | n/a |
Fix Version/s | n/a |
Components | n/a |
Labels | n/a |
Reporter | Sebastian Klaus |
Assignee | Radamantis Torres-Lechuga |
Created | 2015-04-07T19:47:14.000+0000 |
Updated | 2015-05-08T20:18:13.000+0000 |
Description
Environment:
Operating System
Name = Mac OS X
Version = 10.10.3
Architecture = 64bit
# CPUs = 8
Memory = 17179869184
Node.js
Node.js Version = 0.10.38
npm Version = 1.4.28
Titanium CLI
CLI Version = 3.4.2
Titanium SDK
SDK Version = 3.5.1.GA
SDK Path = /Volumes/Data/Users/sebastian/Library/Application Support/Titanium/mobilesdk/osx/3.5.1.GA
Target Platform = iphone
Building on device works, but starting the app fails with the following message:
Failure loading the application assets
Reproducible for me also with 4.0.0.Beta2
Build with Titanium Studio 3.4.1.201410281727 works normal as expected
Sebastian - Did you import this app with CLI 4.0.0 or Studio before building it with 4.0.0 SDK? Please share the build command that you used to build this app.
With Appcelerator Studio, build: 4.0.0.201504161435 and sebastian-MacBook-Pro:sebastian sebastian$ appc -V 0.2.247 it works on simulator and device Issue can be closed