Titanium JIRA Archive
Alloy (ALOY)

[ALOY-905] Make 1.3.0 compatible with TiSDK < 3.2.0

GitHub Issuen/a
Resolution Date2013-12-19T21:11:36.000+0000
Affected Version/sAlloy 1.3.0
Fix Version/sAlloy 1.3.1, 2013 Sprint 26
ComponentsTitanium SDK
ReporterTony Lukasavage
AssigneeTony Lukasavage


ALOY-760, which is needed to support Liveview multi-platform builds, required a TIMOB bug fix which affected iOS device builds, documented in TIMOB-14884. The resolution caused Alloy to compile its projects to platform-specific folders, and would hence only support TiSDK 3.2.0 or greater, since iOS device builds would fail without the TIMOB-14884 fix. This ticket is here to see if the issue in TIMOB-14884 can be worked around without absolutely requiring TiSDK 3.2.0. The goal is for Alloy 1.0+ to continue to support TiSDK 3.0.0+. A likely fix would be to simply, in the case of non-development iOS builds, to generate files to both the platform-specific and plain-old Resources folder. It's redundant and could potentially increase compile time in these cases, but getting back compatibility with earlier TiSDK versions is well worth it.


  1. Tony Lukasavage 2013-12-19

    PR: https://github.com/appcelerator/alloy/pull/285


    Currently need to install alloy from master for the latest changes:
       sudo npm install -g git://github.com/appcelerator/alloy.git

    Functional test

    Build any app (the more complex the better) for iOS device using a TiSDK less than 3.2.0, for example, 3.1.3.

    Make sure that the app shows up correctly on the iOS device

  2. Fokke Zandbergen 2013-12-19

    Verified with iOS+Android app, with 3.1.1.GA and Alloy master on iPhone5 running iOS 7.something :)
  3. Raul Riera 2013-12-19

    Working using 3.1.3 and iPad running iOS 7
  4. Ketan Majmudar 2013-12-19

    Tested the Radio Taxi App Build process works with the following environment: alloy -v 1.3.0 (installed as above) titanium 3.1.2 (cli) Ti SDK 3.1.3.GA Pushed onto an iPhone 4S running iOS 7.0.4 I used the CLI to build to device (iTunes) There were issues with the Resources folder, causing the iOS device to show an android.physicalCategory error. Blitzing the Resources folder and then running alloy compile --config platform=ios sorted the issue and allowed the device builds to not throw an error.
  5. Tony Lukasavage 2013-12-19

    After many functional confirmations, I'm marking this as resolved.
  6. Alan Leard 2013-12-19

    Tested with a client POC App alloy -v 1.3.0 (installed as above) titanium CLI 3.2.0-cr3 Ti SDK 3.1.4.v20131213162008 Appcelerator Studio iOS SDK 7.0.3 Xcode 5.0.2 Built for Device and pushed through iTunes Sync to an iPhone 4 running iOS 6 Application ran and displayed successfully.

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