[ALOY-1300] iOS: Assets Catalog inconsistency between Alloy and Classic
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | Critical |
Status | Resolved |
Resolution | Fixed |
Resolution Date | 2015-08-21T02:28:45.000+0000 |
Affected Version/s | n/a |
Fix Version/s | n/a |
Components | Tooling |
Labels | n/a |
Reporter | Chee Kiat Ng |
Assignee | Feon Sua Xin Miao |
Created | 2015-08-20T07:54:41.000+0000 |
Updated | 2015-08-21T02:31:12.000+0000 |
Description
Comparing the folders *Assets.xcassets* in the generated build folder between a classic and alloy project, the alloy *AppIcon.appiconset* and *LaunchImage.launchimage* contains inconsistent images, even though the file naming convention is correct. See attached images for comparison.Steps to reproduce
1. Create a ti classic project: ti create 2. enter project folder 3. Create Alloy: alloy new 4. Compile Alloy: alloy compile --config platform=ios 5. Build project: ti build -p ios -I 9.0Expected result
images in assets catalog should be consistentActual result
appicon-60@2x.png and appicon-60@3x.png is different from the rest Default-Landscape-736h@3x.png and Default-667h@2x.png and Default-Portrait-736h@3x.png is different from the rest *Note*: because of this, appc run is seeing the same issue.Attachments
File | Date | Size |
---|---|---|
Alloy appicon assetCatalog.png | 2015-08-20T07:54:05.000+0000 | 80672 |
Classic appicon assetCatalog.png | 2015-08-20T07:54:06.000+0000 | 82992 |