[ALOY-3] eval() of DOM scripts at app startup increasing initial load time significantly
|Affected Version/s||2012 Sprint 14|
|Fix Version/s||2012 Sprint 14|
DescriptionJust as the ticket states, Android is less efficient when it comes to
eval()code at runtime, and for this reason, seconds are being added on the load time of an app no matter what the developer does. The only way to avoid this is going to be loading these DOM scripts as commonjs modules (or some other wrapper) so that we don't incur the overhead of the
- Tony Lukasavage 2012-05-18 Check these commits for details: * [https://github.com/appcelerator/ZipTi/commit/6e39ebffd41983b14b08e97cb04bdd7bc4e93742](https://github.com/appcelerator/ZipTi/commit/6e39ebffd41983b14b08e97cb04bdd7bc4e93742) * [https://github.com/appcelerator/ZipTi/commit/904aa1bcc185eb01113b25a8375128fcbee9f3fd](https://github.com/appcelerator/ZipTi/commit/904aa1bcc185eb01113b25a8375128fcbee9f3fd)
- Russell McMahon 2012-05-18 Awesome!