[ALOY-632] Builtins being processed out of order
GitHub Issue | n/a |
---|---|
Type | Bug |
Priority | High |
Status | Closed |
Resolution | Fixed |
Resolution Date | 2013-08-23T19:51:40.000+0000 |
Affected Version/s | n/a |
Fix Version/s | Alloy 1.2.0, Alloy 1.1.2, 2013 Sprint 09 |
Components | XML |
Labels | qe-testadded |
Reporter | Tony Lukasavage |
Assignee | Tony Lukasavage |
Created | 2013-04-22T20:20:45.000+0000 |
Updated | 2013-08-23T19:51:51.000+0000 |
Description
http://developer.appcelerator.com/question/151234/alloy---why-osios-undefined-in-built-in-animation-file Essentially, builtins are being added in after they have already been processed, leaving behind bare compiler directives (OS_IOS for example), leaving a runtime error. We should make sure that builtins are added only once, or that they are added first before any other processing.Comments
- Tony Lukasavage 2013-04-24 The bug fix can be verified with the test case found attached to ALOY-633 which references the same issue. It simply needs to run without a runtime exception to confirm that the bug has been resolved. Same goes for ALOY-633.
- Tony Lukasavage 2013-04-25 test app: https://github.com/appcelerator/alloy/tree/master/test/apps/testing/ALOY-632
- Federico Casali 2013-05-01 Verified as fixed with Alloy 1.1.2-alpha version (verified crashing on 1.1.0) Anroid Nexus 4 and iPhone 5 devices Closing.
- Federico Casali 2013-08-23 Reopen to apply label